Added HORN INST MICS
Global
- Minor graphics/recolor update
- Playable vibrato improvements
- Improved release handling on longer notes
- Legato improvements across the board (except cimbassi)
- Low note improvements
- Attack Accuracy renamed to Pitch Accuracy and now affects sustained pitch drift as well
- Humanize not enabled by default anymore
- Fixed a bug which resulted in Dynamics being locked to 0 if Legato Bypass was enabled, then a note was played and released while another note was being held
- Fixed a bug which sometimes resulted in phasing between layers
- Improved note-off handling, reducing the chance of getting hanging notes on playback stop
- Close Mic panning more consistently follows the instrument position
- It’s now possible to set pitch bend range
- Added a Mono Compatibility switch to instruments, which switches samples to single channel mode resulting in more correlation in exchange for a slightly more static stereo image
Horns
- Fixed playable vibrato engagement
- Note attacks are now more musical
- Instrument mics added for more detail and are now interchangeable with Close mics (only for French horns)
- Mixed Mic 2 Close/Inst mic volume lowered a bit (set to the first notch/-4.4 dB)
Trumpets
- Lower octave tone improvements
- Stereo image improved for better clarity
- Bass Trumpets’ attacks improved
- Bass Trumpets’ mp-mf volume adjusted
Trombones
- Tone improvements
- Stereo image improved for better clarity
- Mozarteum Close mic stereo width change from 1.5 reverted
Tubas
- Close mic cleaned up (less woom-woom)
Added 3 CIMBASSI
Global
- Fixed a bug where notes were incorrectly transposing if Neighbour RR and Legato Bypass were enabled at the same time
- Ensemble sound improvements
- Studio re-done with a livelier ambience
- Mozarteum and Bersa Hall mics re-mixed—a bit more ambience without sacrificing clarity
- Playable Vibrato improved
- Pitch Bend range increased to 3 semitones (the technology is finally there!)
Horns
- Mixed Mic slider default mapping set to CC 25, as it should be (oops)
- Close mics for the Soloist position are now more intimate and direct
- Legato improvements
- Straight mute improved (a bit brighter)
Trumpets
- Sharper attacks at fff
- Improved Mozarteum stereo imaging (as a result of the aforementioned re-mix)
- Tone adjustments (for a beefier sound)
Trombones
- Dynamic curve adjustments (clearer mf)
- Legato improvements
- Glide range extended to augmented fourth (three additional semitones)
- Tone improvements for contrabass trombones
- Wider stereo image on Mozarteum Close mics
- Fixed pre-delay on Bersa Hall Ambient mics
- Straight, Cup and Harmon mutes improved (a bit brighter)
Tubas
- Fixed a bug for the tuba family where soft attack stopped if a legato note was played while it was executing and no changes were made to the Dynamics slider (CC1) during the event (tubas are weird like that)
Added a PICCOLO TRUMPET, all new SPACES, new EUPHONIUMS and reworked TRUMPETS
Global
- Fixed a bug where some controls would reset to their default setting after disabling and re-enabling Kontakt
- Fixed a bug that caused the instrument to produce no sound if Mixed Mic was turned on while Spot or Main mics were soloed (faulty logic)
- Fixed a bug which caused the dynamics to sometimes glitch to the maximum value for a moment when playing a legato note of specific velocity during a soft attack with vibrato (yeah)
- Progressive Vibrato Rate switch added – enabling this switch will allow the script to create a non-linear progressive ramp-up of the vibrato rate with every note change
- Vibrato fade-in adjusted, resulting in more accurate note attacks while playing molto vib
- Dynamics now affect the amount of vibrato being applied, i.e. lower intensity on lower dynamics
- Attack, release and legato pitch behavior adjusted across the board (no more squeaky-clean releases)
- Mixed Mic GUI reworked – 5 different mixes now display fader positions (clarity and aesthetics)
- Added the Humanization switch which randomizes note timings, velocities and legato duration
- Attack Time at highest value now enters velocity mode, where note velocity determines the attack time
- Added the Attack Accuracy knob which determines pitch accuracy on attacks (for ensemblier ensembles)
- Glide Depth knob deprecated except for trombones, where it’s renamed to “Glide” and inverted
- Character Menu deprecated (a relic of the past)
- HQ switch – uses higher-quality filters at the price of an increased CPU hit
- Legato Minimum – you can now set the minimum allowed legato velocity (if you want to avoid long ones)
- Removed sample start pre-load to reduce RAM usage (for a smaller footprint than a Google Chrome tab)
Spaces
- New spaces recorded using newly developed techniques: Studio, Bersa Hall, Mozarteum (replacing old ones)
- Added a space selection GUI
- Added a position selection GUI
- CLOSE mics instead of SPOT (instrument) mics (spots were just too much in-your-face and dry)
Horns
- Chorus effect deprecated
- Tone, legato and dynamic curve adjustments
Trumpets
- All new trumpets (replacing the old ones)
Trombones, Bass Trumpets, Tubas
- Tone, legato and dynamic curve adjustments
- New straight mute for tubas
Global
- Notable breath fluctuation improvements for all instruments
Horns
- Soft attack curve adjusted
Trombones
- Spot mic panning fixed for R and L positions (oops)
- Dynamics curve between mf and ff adjusted
Added 2 BASS TRUMPETS and 2 EUPHONIUMS
Global
- Noise models reworked and improved for all instruments
- Spot mics remixed (Medium Hall, Studio)—more centered instead of super-wide
- Medium Hall Bass RT adjusted (less low-mid buildup for a clearer sound)
- Character slider—a remappable slider (default CC32) which lets you select between Character profiles using a controller (or expression maps), much like the Room slider
- Added a new character profile: Dark
- Vibrato improvements
- Crescendo Range and Crescendo Time renamed to Attack Range and Attack time (for clarity)
- Truly Infinite—all instruments now play endlessly, to infinity and beyond
Horns
- Range extended by two semitones (up to high G)
- Minor improvements to pitch behavior during attacks and legato transitions between pp and f
- Slightly smoother dynamics curve between mp and mf
Trumpets
- Attacks improved—a more natural sound, with very soft pp attacks now possible
- Breath fluctuation improvements
- Legato improvements
- Trills improved—better response when playing trills in ff
Trombones
- Tone adjustments for the ff layer—more rounded and less brittle
- Improvements to attacks (more prominent and “brassy”)
- Breath fluctuation improvements
Fully reworked HORNS
Global
- Character profiles— pick a Natural, Clear, Full or Modern sound
- Glide Depth—dial in the amount of dynamics “dip” during glide transitions
- Pitch bend range increased to a semitone
Horns
- Reworked from the ground up
- Tone adjustments across the entire range
- Pitch behavior adjustments during release
- Adjustments to embouchure resonance on attack
- Better unisons even when copy-pasting MIDI/playing all horns at once
- Easier to play and more natural-sounding attacks
Trumpets, Trombones, Tubas
- Minor adjustments to the way attacks sound
- Breath fluctuation adjustments across the entire range
Global
- Processing of samples scaled back—less modwheel input required for a more natural sound
- Pitch fluctuation adjustments for all instruments (better-sounding unisons)
- Project vision moved away from having different "colors" on different positions — re-balanced all of the IRs towards a consistent tone of each instrument family across all positions/spaces (room resonances remain untouched)
- Added the Playable Vibrato switch for each instrument (the "Play" icon next to the Vibrato Intensity slider)—switching it off will prevent you from playing vibrato right on the modwheel, and prevent the script from making predictions as to whether you're attempting to play vibrato based on the modwheel pattern, as well as causing minor pitch changes on fast movements
- Dynamic Range slider extended, and maintaining roughly the same volume across all dynamics is now possible
Horns
- Breath fluctuation adjustments across the entire range
Trumpets
- Minor adjustments to the way attacks sound
- Breath fluctuation adjustments across the entire range
Trombones
- Minor adjustments to attack strength based on velocity (a bit easier to play softer attacks)
- Breath fluctuation adjustments in the lower octaves - more natural sound
- Fixed imaging on Spot mics for positions R 1 - R 6 in the Scoring Stage
Tubas
- IR Mic Positions Re-Mixed - a more roomy sound on Main and Ambient mics
- Breath fluctuation adjustments in the lower octaves (more natural sound)
Infinite Brass launched with 4 spaces: (now replaced)
- Large Hall
- Medium Hall
- Scoring Stage
- Studio
Infinite Brass launched with 21 instruments:
- 6 horns
- 4 trumpets
- 3 tenor trombones, 3 bass trombones, 3 contrabass trombones
- a tuba and a contrabass tuba